.- V i r t u a l..W o r l d.. D r e a m e r -
......w w w . s t e f a n o t s a i . c o m
 
..-. S p a c e. A r c h i t e c t u r e . C o n c e p t .S t u d y . -
..-. A s i m o v .S p a c e p o r t. -
 
  ..In memory of Isaac Asimov, the first human space airport was given the name Asimov Spaceport, The project took 9 years to complete. The airport was completed and opened for public in 2036. This is from my small imagination for the future. Hope you like it :)
  ..I spent two months on this visual experimental journey. Whole 3D scene was created by 3D software: Autodesk 3dmax2020 and was rendered by engine: Chaos V-Ray Next 4.3. It took around one month to visualize the concept. My goal was to create a space architecture instead of another space station. The whole journey was more about visualizing a space building architecture than a sci-fi space station and this has to work and protect the resident in a space environment. I didn't want to push too much to the sci-fi side and I wanted to be more realistic. The whole station needs to generate 1g artificial gravity for the ring section: main living Area. The central construction tower is the control centre where it can connect to all main areas and also the top fly control centre is the main control hub for its space traffic and navigation.
  ..The 3D model of the whole spaceport has nearly 1000 big components. In total, the whole spaceport scene has 94 million polygons or 47 million Vertex. I didn't spend time on any UVing as this study is only for searching concept ideas. For rendering, V-Ray setup only use very basic materials, no textures or any special treatment. All renders were done in 3dmax 2020 and then I spent a bit of time in Photoshop for colour correction and adjusted some brightness and contrast. Hope you like my work.
 
 
..- B e l o w .a r e .c o n c e p t. , .S c r o l l ..D o w n ..t o.. v i e w..12.. i m a g e s -
..- S t u d i o . s e t u p -
 
 
 
 
 
 
 
 
.- V i r t u a l..W o r l d.. D r e a m e r -
......w w w . s t e f a n o t s a i . c o m
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